Version 0.4


The game now supports a map with you can view by pressing "M"!


Bit of a deviation from what I intended to do. I was rushing  to meet the jam deadline and allow the player to traverse the 10  intended levels but I kept getting lost and switching to the Scene window in Unity3D to figure out where I was. So I started working on a map and I missed the deadline.

So the map is complete although it shows the full map instead of slowly revealing as you explore.

I have the backend code for changing levels which I want to get in for the next update.

Files

DungeonHackerer 0.4 14 MB
35 days ago

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