I played this game this morning and really liked it. I loved the humour in it (thrusters) after gobbling some food and how the eyes of those flying critters were following the mouse. I also appreciated little extras like the rotating scaling destination indicator which is lavish extravagance when considering this was made for a jam game with a tight deadline... but things like that don't go unnoticed. I also found the pathfinding around objects fascinating as it seemed really smooth and my mind wondered at how it was done. Other little things were fascinating such as an ability to evolve and customise your little bird being was interesting and the way transitions between the different sectors were not seamless, but pronounced. I enjoyed this very much with my cup of coffee this morning. It's great to find little creations like this and wonder where it could have / could go. Itch.io is such a great wilderness of undiscovered treasures, many that still lie there silently, waiting to be discovered.
The Cell Stage
Ludum Dare 35 entry - The Cell Stage
by André Odendaal @Fengol
Trying to duplicate the Cell Stage from Spore by Maxis but in 2D.
Swaying background could make you squeezy if you're the sensitive type?
Unfortunately I didn't finish in time so while you can eat the green food pellets it doesn't do anything.
There isn't any game play to speak of :(
Click anywhere to move there.
Press 'M' to see the whole map.
Click Evolve to shape shift your character.
Click Play to return to swimming around.
Press Escape to pause and quit the game.
Click download now to get access to the following files: