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Devlog
Submission to 7DRL Challenge 2018
Dungeon Hackerer
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Devlog
Version 0.5
March 18, 2018
by
Fengol
You can now descend the dungeon ! Descending stairs take you to the next level. The final level doesn't have stairs so, for now, you're stuck there. I've also added a debug console with some basic com...
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Version 0.4
March 15, 2018
by
Fengol
The game now supports a map with you can view by pressing "M"! Bit of a deviation from what I intended to do. I was rushing to meet the jam deadline and allow the player to traverse the 10 intended...
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Version 0.3 - Jam Submission
March 10, 2018
by
Fengol
You can now hit and kill the monsters in the, still, single level dungeon. Monsters flash white when successfully hit. I'm going to continue working on this game post submission so look out for a late...
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Version 0.2.5
March 07, 2018
by
Fengol
Here's a quick, minor update to let you know I'm still working on my #7DRL entry because I was too busy with work yesterday to focus on this. In this update I've added: items (that do nothing yet), s...
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Version 0.2
March 04, 2018
by
Fengol
Skeletons now roam the halls, picking a random direction when they come to a T-junction. They walk through each other and you cannot interact with them; but that's up next!...
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Initial Upload
March 04, 2018
by
Fengol
#jam-update
Here is the first upload of Dungeon Hackerer, a Dungeon Hack / Legend of Grimrock inspired rogue like. You can walk around a procedurally generated level (unfortunately I took the skeleton out and for...
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